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In PARTproject tabbed page General -> Render attributes you can find the setting options for Render material and Render Rotation.
With rendering functionality (textures and Normalmaps[9]) you will receive very realistic 3D views. The material can be set for the whole part or for single faces.
When clicking on the button at the line end of Render material the dialog box Render materials is opened.
When clicking on , the dialog box Edit material for 3D preview is opened.
Here you can set Color, Percentage Metallic, Roughness or Texture/Normalmap (also in combination). Details on this can be found under Section 5.9.2.9.1, “ Render material - Functionality ”.
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The possibility of mapping materials to colors via batch process could also be interesting in this regard. Older parts can get a more attractive look with little effort in this way. On this see Section 5.8.2.1.15.11, “ Materials made of colors ”. |
[9] Normalmaps do not affect the contour of objects, but only light reflexion and shadowing and do not need extra-geometry.