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Manual

Manual

7.6.2.7.  Rotate (part)

The command Rotate enables the rotation of parts "within space". The orientation of the coordinate system remains unaffected thereby.

Following commands are available:

  • +90 degrees around X

  • -90 degrees around X

  • 180 degrees around X

  • +90 degrees around Y

  • -90 degrees around Y

  • 180 degrees around Y

  • +90 degrees around Z

  • -90 degrees around Z

  • 180 degrees around Z

  • free around X

  • free around Y

  • free around Z

[Note] Note

When using Rotate, dependencies are possibly created, so may be there is no simple "Undo". Please regard the dependencies when deleting automatically created planes.

Error message

Error message

The use of Rotate is possibly in relation with a manipulation of the coordinate system (PARTproject -> Edit project -> tabbed page General -> General -> Coordinate axes). On this see following example:

Example
  1. Initial situation: Part modelled in eCATALOGsolutions, Y axis incorrectly showing upwards.

    Requirement: The part shall keep its lying position within space, but the coordinate system shall get a new orientation with Z axis showing upwards.

    Initial situation

    Initial situation

  2. The coordinate system gets a new orientation in PARTproject via function Coordinate axes, so that the Z axis shows upwards and the Y axis backwards.

    PARTproject: Function "Coordinate axes"

    PARTproject: Function "Coordinate axes"

    Result:

    [Note] Note

    Not only the coordinate system has been rotated, but the part as well.

    Coordinate system with new orientation

    Coordinate system with new orientation

  3. In PARTdesigner, via Rotate, the part can be brought into its original position within space.

    In the 3D History, on part level, you can find the context menu command Rotate. After using +90 degrees around X the part is displayed in its original position again. Compare Fig. „Initial situation“.

    Part with same position within space, but with desired orientation of coordinate system

    Part with same position within space, but with desired orientation of coordinate system

    [Note] Note

    The orientation of the coordinate system remains unaffected by the use of Rotate.

    [Note] Note

    The manipulation is represented by automatically created Plane ZX rotated 1.

    Automatically created plane

    Automatically created plane

    When using Rotate dependencies are possibly created, so may be there is no simple "Undo". Please regard the dependencies when deleting automatically created planes.

    A correct part orientation from scratch is far better!

    Example: Error message after deletion of automatically created plane

    Example: Error message after deletion of automatically created plane

    [Note] Note

    Restriction

    Rotate in PARTdesigner, only works for standard parts, not for Q&S parts.

    The orientation of Q&S parts can be manipulated in the project file. There you can find a string starting with REF1@MATRIX. Generalized: Calculate rotation matrix and multiply the two matrices. For the calculation, help pages can be found in Internet: http://danceswithcode.net/engineeringnotes/rotations_in_3d/demo3D/rotations_in_3d_tool.html or https://matrix.reshish.com/de/multiplication.php.

    The change cannot be viewed in PARTdesigner, but only in PARTdataManager.