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Manual

Manual

5.9.2.9.3.4.  Legend

In the following terms used in the matrices are explained:

  • part color: ... denotes the setting under Color and texture -> Color in the matrix.

  • part material: ... denotes the setting under Render attributes -> Render material in the matrix.

  • no face: PARTdesigner -> Face attributes... not set

  • face color:

    Face attribute SYS_FaceAttributeColor is set.

  • face material:

    Face attribute SYS_FaceAttributeRenderMaterial is set.

    [Note] Note

    If a part has not yet a setting under SYS_FaceAttributeColor, the color is automatically set from the material specification.

    However, then at later changes of color under SYS_FaceAttributeRenderMaterial, the color set under SYS_FaceAttributeColor is not overwritten.

  • face color + face material:

    Face attribute SYS_FaceAttributeRenderMaterial AND SYS_FaceAttributeColor is set.

  • face color + face material mix:

    The setting in the dialog box Face attributes is the same as in the point before.

    However, for the specification of used material, in the dialog Edit material for 3D preview, the option Mix color with color texture is additionally set.

    Mix color with color texture

    Mix color with color texture