powered by CADENAS

FAQ Options

FAQ Information

FAQ Categories

Categories:

FAQ Description

How to CONVERT 3D Models between file formats (i.e. FBX to OBJ or OBJ to STL for 3D printing, DAE to JSON)

http://www.greentoken.de/onlineconv/

Online 3D Converter

Convert 3D models between file formats (i.e. FBX to OBJ or OBJ to STL for 3D printing, DAE to JSON for use with WebGL, ..).

 

Supported input file formats include 3DS, FBX, Blender, OBJ, DXF, LWO, STL, PLY and more than 25 others. Output formats include Collada, 3DS, X, OBJ, PLY, STL (Text and Binary), JSON (Assimp2Json) and more.

 

IMPORT FORMATS

  • Autodesk ( .fbx )
  • Collada ( .dae )
  • glTF ( .gltf, .glb )
  • Blender 3D ( .blend )
  • 3ds Max 3DS ( .3ds )
  • 3ds Max ASE ( .ase )
  • Wavefront Object ( .obj )
  • Industry Foundation Classes (IFC/Step) ( .ifc )
  • XGL ( .xgl,.zgl )
  • Stanford Polygon Library ( .ply )
  • *AutoCAD DXF ( .dxf )
  • LightWave ( .lwo )
  • LightWave Scene ( .lws )
  • Modo ( .lxo )
  • Stereolithography ( .stl )
  • DirectX X ( .x )
  • AC3D ( .ac )
  • Milkshape 3D ( .ms3d )
  • TrueSpace ( .cob,.scn )

MOTION CAPTURE FORMATS

  • Biovision BVH ( .bvh )
  • CharacterStudio Motion ( .csm )

GRAPHICS ENGINE FORMATS

  • Ogre XML ( .xml )
  • Irrlicht Mesh ( .irrmesh )
  • Irrlicht Scene ( .irr )

GAME FILE FORMATS

  • Quake I ( .mdl )
  • Quake II ( .md2 )
  • Quake III Mesh ( .md3 )
  • Quake III Map/BSP ( .pk3 )
  • Return to Castle Wolfenstein ( .mdc )
  • Doom 3 ( .md5* )
  • *Valve Model ( .smd,.vta )
  • *Open Game Engine Exchange ( .ogex )
  • *Unreal ( .3d )

OTHER FILE FORMATS

    • BlitzBasic 3D ( .b3d )
    • Quick3D ( .q3d,.q3s )
    • Neutral File Format ( .nff )
    • Sense8 WorldToolKit ( .nff )
    • Object File Format ( .off )
    • PovRAY Raw ( .raw )
    • Terragen Terrain ( .ter )
    • 3D GameStudio (3DGS) ( .mdl )
    • 3D GameStudio (3DGS) Terrain ( .hmp )
    • Izware Nendo ( .ndo )

 

 

EXPORT FORMATS

  • Collada ( .dae )
  • Wavefront Object ( .obj )
  • Stereolithography ( .stl )
  • Stanford Polygon Library ( .ply )