The 3D radial menu is available in the web apllications PARTcloud.net, BIMcatalogs.net and the 3D CAD model download portal PARTcommunity app as well as the PARTcommunity web app.
A single tap - manifold selection
With only a single tap, different alignments of the 3D CAD models are displayed to the user and the model can be viewed from all angles. There is also the option of animated CAD models.
a. Front view (Z)
b. Rear view (-Z)
c. Left view (-X)
d. Right view (X)
e. Top view (Y)
f. Bottom view (-Y)
g. Isometric view
h. Animation
Moreover, various shading possibilities can be selected: The edges can be displayed or a combination of both possibilities is shown in a model.
a. Edges
b. Shaded
c. Shaded with edges
The 3D CAD model can also be used for different virtual realities and have them displayed.
a. Virtual Reality (Cardboard etc.)
b. Anaglyph view
c. Dreamoc HD3
d. Dreamoc XL2
e. Camera background
Additional features, such as dimensioning or screenshots, are also available to the user.
a. Scale to window size
b. Cut
c. Dimensioning
d. Explosion
e. Full screen
f. Leap Motion
In our video, you can see how the 3D radial menu looks on a mobile device:
3D HTML graphics can be easily and quickly created for your own website with PARTcloud.net - feature offers engineers the possibility to convert self-designed 3D CAD models in STEP or STL format with only three steps into a WebGL 3D HTML graphic.
1. Upload your self-designed 3D CAD model for instance in STEP or STL format to www.partcloud.net
2. Start the download of the 3D CAD model in WebGL HTML format
3. You will receive a HTML file which you can integrate into your website
Rotate and zoom your 3D Model
Save the new position as default
1. Go to your published 3D model on PARTcloud.net (3D SHARE)
2. Click on "Configure your code and use it in your website". Also, click on the render to be visible, not 3D model (upper red box).
3. Click on "Copy" and the link will become blue
4. Click on "Community" (upper-left)
5. Once you are on homepage, just "Paste" it on "Post Something..." and you will see the link of your 3D model. Click on "Share".
6. Your 3D model/render should be published on homepage now and it will get more attention like that!
Augmented Reality (AR) is understood as computer-assisted extension of the perception of reality. Frequently, images or videos are supplemented with additional information or virtual objects by means of overlaying or superimposing.
1.Users have to login at PARTcloud.net or create an account. If you are already registered for the 3D CAD models download portal PARTcommunity, this is also valid for PARTcloud.net.The components are uploaded and the information as well as details filled in, so that the 3D CAD model can be found more easily by other users.
2.After uploading, the 3D CAD model appears in your own portfolio.
3. The users now activate the environment function by moving the cursor to the lower bar and clicking the last button.
4. A new window appears, where the environments can be selected. Here are different environments available to the users, such as city silhouette and floor variants such as parquet. Both options can be selected at the same time.
5. At the end, the users obtain their 3D model with the selected background. Now they can put the model in the scene accordingly per screenshot or in the PARTcloud.net app or add the image at social networks.
The CADENAS exchange platform PARTcloud.net offers the possibility to display edges of a model differently: Shading the edges makes the 3D model easier to recognize and gains in expressive power, without losing any information. The smaller the model and the overall view for the presentation as a screenshot or photo is decisive, the more likely users should go back to shaded edges.
1. Login at PARTcloud.net or create an account. If you are already registered for the 3D CAD models download portal PARTcommunity, this is also valid for PARTcloud.net. The components are uploaded and the information as well as details filled in so that the 3D CAD model can be found more easily by other users.
2. After uploading, the 3D CAD model appears in your own portfolio.
3. Users now enable the edge smoothing function by moving the mouse pointer to the menu point and clicking. There are four buttons.
4. On the right, the various stages of the representation are shown: edges, shaded and shaded with edges. The button in the center must be clicked to get the desired effect.
5. The result is a complete model that is now more even. Now users can set the model according to a screenshot or in the PARTcloud.net app or embed it on other websites.
Here is an example with a particularly small-scale model:
https://3dprint.nih.gov/discover
Convert 3D models between file formats (i.e. FBX to OBJ or OBJ to STL for 3D printing, DAE to JSON for use with WebGL, ..).
Supported input file formats include 3DS, FBX, Blender, OBJ, DXF, LWO, STL, PLY and more than 25 others. Output formats include Collada, 3DS, X, OBJ, PLY, STL (Text and Binary), JSON (Assimp2Json) and more.
http://www.realtimerendering.com/erich/minecraft/public/mineways/index.html
Mineways lets you export your Minecraft creations into files you can use for making images, movies, or 3D prints. It is a free, open-source program for exporting your Minecraft models for 3D printing on your own printer or through a service such as Shapeways or Sculpteo, viewing on the web through Sketchfab, and rendering with Blender, 3DS MAX, Maya, Cinema 4D, or other rendering system.
The latest Windows version is 5.09; for Mac it's version 5.04, 32-bit only (read the notes for the Mac). For Linux, use WINE to emulate Windows.
Minecraft is a computer game that randomly generates infinite worlds made up of cubic blocks of various materials, with each block being 1x1x1 meter. There are rules that govern how the world works, but no set goals. Generally you mine the materials from the world, combine ("craft") them into blocks, and place each block in the world to build structures, all using an in-game character that moves like it would in a first-person shooter game. You can play in worlds on your own computer, or with other players on multiplayer servers.
There is more to it than that, including monsters that can get in the way, but I refer you to a few sites that describe it in more detail:
A crafting example from the Minecraft wiki.
The game has become quite popular over the past few months. The single Swedish programmer who is developing it has it has over 400,000 paying customers and has made over five million dollars on it so far. And it is only in an "alpha" state!
From my perspective, I find that it appeals to that part of you that loves LEGO, model trains, or building sand castles and pillow forts. I also find it very liberating to be limited to cubes, which sounds ironic. If I had more elaborate or complex tools to build with, the learning curve would discourage me from building something interesting. Only having cubes, I feel much more inclined to dive in and start building.
Main features :
Lighter the pixel, deeper facet in the mesh. Invert depth for the opposite.
Pick an image, (Click on it in the Images screen), set Image parameters and Model parameters. Then refresh view to see the results. If autodownload is set, the STL will download each time you refresh.
The largest X or Y dimension of the output lithophane - X if original image wide, Y if high.
The maximum Z dimension of the output lithophane.
The thickness of the border around the edge.
This is the minumum layer thickness (for the brightest pixels in the image).
Each of the pixels in the image is translated into a number of 3D points on the surface of the lithophane, the larger this number, the more detailed the output (and the larger the STL file/slower the processing) 2 is a good value for this you can go up to 5, but it will take time and use memory.
A small stand on the base for when printing vertically. Positive number for base coming forward, negative for backward.
Number of degrees to curve the surface (for the curved forms).
Set to Positive Image, lighter areas of the original image will be thinner in the output and the thicker if set to Negative Image.
Set to Mirror Image, the image will be mirrored about the X axis (for rear viewing), otherwise the output will be in the same orientation as the original image.
Set to File Image, the image will be fliped about the Y axis, otherwise the output will be in the same orientation as the original image.
Set to Manual Refresh to only recreate the model when the 'Refresh' button is pressed, set to Automatic if you'd like the model to refresh when you select the image
Set to repeat the image in the X direction prior to creating the output.
Set to repeat the image in the Y direction prior to creating the output.
Set to alternately mirror the image when the X Repeat setting is being used.
Set to alternately flip the image when the Y Repeat setting is being used.
Set to use a binary (smaller and faster) STL file format, otherwise use ASCII where needed for compatibility with other software.
If set to Automatic, the STL file will download each time you refresh the model, if set to Manula, the download will only happen when you press the download button.
Select the form of the output model from the following types
A rectangular model with the image impressed in one face. Curve setting is ignoed
A curved rectangular model with the image impressed on the inner face. Use curve setting to set the number of degrees in the arc.
A curved rectangular model with the image impressed on the outer face. Use curve setting to set the number of degrees in the arc.
A cylindrical model with the image impressed on the curved face.
A rectangular pillow model with the image impressed on the top face
A circular dome model with the image impressed as if from above the dome
A circular dome model with the image impressed as if from the edge of the dome with the image wrapping the perimeter of the dome and the top of the image meeting in the centre
A heart shaped model with the image impressed on the curved faces
CookieCaster lets you design, share and create custom cookie cutters.
Our site makes it easy to create a 3D model of your cookie cutter. You can show off your designs to friends, family and fellow cookie cutter enthusiasts in our gallery and check out what others have made. If you have your own 3D printer, you can download the 3D model of your design for for printing at home.
Easy cube-based 3D design with DIY 2D/3D printing
Voxel Builder is an open source tool that lets anyone design and edit 3D voxel (cube) models easily, right in their web browser.
Use the Builder to create and edit voxel (AKA cube) models.
When you are done, export it as a PNG file (from the menu in Builder), like this:
You can manufacture your critter using either a 2D printer or a 3D printer.
Visit this page and drop your critter PNG onto it to generate pages. Print the pages so that each layer is a different page on a color printer. Then use scissors and glue to assemble each layer!
Visit this page and drop your critter PNG onto it to generate a 3D printable STL file.
The above shows three STL files loaded into MakerWare: unsmoothed, smoothed with surface nets and smoothed with marching cubes.
Here are the 3 variations of Mario printed out by @vladikoff at the Mozilla San Francisco office. You can view more photos from his print here. Thanks, Vlad!
Mikola Lysenko, the designer of the Mario model and author of many of the algorithms in Voxel Builder, also wrote a post about the process of creating the 3D mario.
At this point in time there are over 1400 creations that have been made with Voxel Builder. Any of them can be loaded into the ndarray-stl demo. Here are some good ones:
1.) Select ADD COLLECTION
2.) Start a new COLLECTION or take an existing - the first added part always define the previe picture of your collection
1.) Open your 3D Model and selct the UPLOAD IMAGE button